I keep finding conflicting information about whether In App Purchases can actually be tested on a simulator using Xcode 6. Some answers say \'yes\', others seem to indi
Most of the StoreKit sandbox does mysteriously now seem to work when using a debug-build iOS 8 target in the Xcode 6 simulator.
You can't buy an auto-renewing subscription though. You get as far as the final confirmation dialog but after that the transaction always comes back with a transactionState
of SKPaymentTransactionStateFailed
. Same code works on the device. I reported this on Radar, but Apple replied that StoreKit is not supported in the simulator, which is weird given that it does all seem very close to working.