I have a problem while cleaning up my WebGl-Scenes. I\'m using Three.js with a WebGlRenderer. In my application I have to change the views quite often and therefore need to rend
You should create and use only one WebGlRenderer. In my SPA (single page application) I had weird problem with camera/scene in THREE.js after few redirects. It was because WebGlRenderer was created every time when one particular page was rendered. There was no error in console log (only the warning you wrote). Bug appeared as change in camera position and problems with rendering.