After playing around a lot with the UIView
dynamic animations introduced in iOS 7, most notably:
[UIView animateWithDuration: delay: usingSpringWi
in iOS9 Apple finally made the CASpringAnimation
class public.
You can use it like that:
let spring = CASpringAnimation(keyPath: "position.x")
spring.damping = 5
spring.fromValue = myLayer.position.x
spring.toValue = myLayer.position.x + 100.0
spring.duration = spring.settlingDuration
myLayer.addAnimation(spring, forKey: nil)
Notice that you cannot set the animation duration - you need to ask the CASpringAnimation
class for the settlingDuration
(e.g. "How much time is going to take for the spring system to settle down") and then set it as the duration of your animation.
Check the header files for CASpringAnimation
- it exposes a number of spring system variables you can adjust - stiffness, mass, etc.