BUG: createWindowSurface failed EGL_BAD_ALLOC

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灰色年华
灰色年华 2021-02-05 03:13

I have an application on Google Play for counting down numbers and letters. In this application I have the following activities:

  • google sigin
  • archivements
2条回答
  •  醉话见心
    2021-02-05 03:34

    Have you tried disabling hardware acceleration for your app (it's utilizing OpenGL hence the hunch for this fix)?

    Adding

    
    

    To application tag in the manifest would explicitly turn it off. And perhaps the issue will go away.

    See this question with answers if you want to know: if should use hardware acceleration or not

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