I\'m writing an application that uses your finger to draw simple diagrams. I have it working for the most part but now I\'m trying to optimize its performance. When the user swi
Aloo, did you have find a solution to his as I've got the same problem. I also found agreat tutorial http://www.ipodtouchfans.com/forums/showthread.php?t=132024 but it also has the same problem that if you draw fast, say a circle, the drawing isn't very smooth. It;s almost like the iPhone just can't keep up, unfortunately this has to use the core graphics stuff.