I\'m trying to get an image zoomed in & out by two zoom buttons (+) & (-). The problem is that \"zooming in\" stops when the image is full screen size (width 100%). I ne
As the previous answers stated your code is absolutely fine with the exception of, you have limited the max-width of your image with max-width: 100%
. If you remove that, it will give you the desired output.
function zoomin() {
var myImg = document.getElementById("map");
var currWidth = myImg.clientWidth;
if (currWidth == 2500) return false;
else {
myImg.style.width = (currWidth + 100) + "px";
}
}
function zoomout() {
var myImg = document.getElementById("map");
var currWidth = myImg.clientWidth;
if (currWidth == 100) return false;
else {
myImg.style.width = (currWidth - 100) + "px";
}
}
*body {
margin: 0;
}
#navbar {
overflow: hidden;
background-color: #099;
position: fixed;
top: 0;
width: 100%;
padding-top: 3px;
padding-bottom: 3px;
padding-left: 20px;
}
#navbar a {
float: left;
display: block;
color: #666;
text-align: center;
padding-right: 20px;
text-decoration: none;
font-size: 17px;
}
#navbar a:hover {
background-color: #ffffd;
color: black;
}
#navbar a.active {
background-color: #4CAF50;
color: white;
}
.main {
padding: 16px;
margin-top: 30px;
width: 100%;
height: 100vh;
overflow: auto;
cursor: grab;
cursor: -o-grab;
cursor: -moz-grab;
cursor: -webkit-grab;
}
.main img {
height: auto;
width: 100%;
}
.button {
width: 300px;
height: 60px;
}
Edits:
main
container called dragscroll and it's js is imported as needed.