I\'ve got a weird question in that I need to inject some javascript into another javascript function. I am using a framework which is locked so I can not change the existing fun
Altering the function by working with the source code strings can be quite simple. To do it for a specific instance, try:
eval(doSomething.toString().replace(/}\s*$/, ' return id; $&'));
Now doSomething
returns the ID. I'm not normally a fan of eval
, but normal aspect oriented programming techniques don't apply here, due to the requirement for accessing a local variable.
If doSomething
already returns a value, try wrapping the body in a try ... finally
:
eval(doSomething.toString()
.replace(/^function *\w* *\([^)]*\) *{/, '$& try {')
.replace(/}\s*$/, '} finally { window.someID = id; } $&')
);
To turn this into a function, we need to make the code evaluate in global scope. Originally, this answer made use of with
to change the scope of the eval
, but this doesn't currently work in browsers. Instead, .call
is used to change the scope of eval
to window
.
(function () {
var begin = /^function\s*\w*\s*\([^)]*\)\s*{/,
end = /}\s*$/;
function alter(func, replacer) {
var newFunc = replacer(func.toString());
eval.call(window, newFunc);
}
function insertCode(func, replacer, pattern) {
alter(func, function (source) {
return source.replace(pattern, replacer);
});
};
/* Note: explicit `window` to mark these as globals */
window.before = function (func, code) {
return insertCode(func, '$& ' + code, begin);
};
window.after = function (func, code) {
return insertCode(func, code + ' $&', end);
};
window.around = function (func, pre, post) {
/* Can't simply call `before` and `after`, as a partial code insertion may produce a syntax error. */
alter(func, function(source) {
return source
.replace(begin, '$& ' + pre)
.replace(end, post + ' $&');
});
};
})();
...
after(doSomething, 'return id;');
/* or */
around(doSomething, 'try {', '} finally { window.someID = id; }');
If you want to rewrite methods and anonymous functions bound to variables, change alter
to:
...
function alter(func, replacer) {
var newFunc = replacer(eval('window.' + funcName).toString());
eval.call(window, newFunc);
}
...
function Foo() {}
Foo.prototype.bar = function () { var secret=0x09F91102; }
...
after('Foo.prototype.bar', 'return secret;');
Note the first argument to the functions are now strings. Further improvements could be made to handle methods that aren't accessible in global scope.