I know how to move a layer based on touch. But I would also like to be able to rotate the image.
Is there any sample code that shows how to do this? Or can anyone give
The simplest way to do this is using the layer's transform property:
float angle = M_PI; //rotate 180°, or 1 π radians
layer.transform = CATransform3DMakeRotation(angle, 0, 0.0, 1.0);
The first argument to the CATransform3DMakeRotation function is the amount to rotate, in radians. The next three describe the vector around which to rotate. This is describing a vector in the z-axis, so effectively perpendicular to the screen. This will rotate the layer so it's upside down.