How do you get positional audio to work in SceneKit?

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孤独总比滥情好
孤独总比滥情好 2021-02-04 10:59

I am having trouble getting positional audio to work in SceneKit. Starting with the SceneKit game template generated by Xcode I have added the following code to the end of the h

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  •  南笙
    南笙 (楼主)
    2021-02-04 11:22

    You should be able to get positional audio with source.shouldStream = false.

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