I understand one of the big deals about constants is that you don\'t have to go through and update code where that constant is used all over the place. Thats great, but let\'s s
This isn't really an Ada-specific question.
The general benifits of constants over variables:
Ada specific benifits:
Example:
Seconds_Per_Minute : constant := 60;
Secs_Per_Min : Integer := 60;
type Seconds_Offset is 0 .. Integer'last; --'
Min1, Secs1 : Integer;
Min2, Secs2 : Seconds_Offset;
...
--// Using the named number, both of these compile no problem.
Secs1 := Min1 * Seconds_Per_Minute;
Secs2 := Min2 * Seconds_Per_Minute;
--// The second line here gives an error, since Integer is a
--// different type than Seconds_Offset.
Secs1 := Min1 * Secs_Per_Min;
Secs2 := Min2 * Secs_Per_Min;