Being new to WPF & MVVM I struggling with some basic functionality.
Let me first explain what I am after, and then attach some example code...
I have a scree
I have come up with a working solution. This may of course not be the best way, but I am sure I can work on it as I learn more...
When I run the project, if I cange any item, the list box is disabled, and the save button enabled. If I undo my edits, then the list box is enabled again, and the save button disabled.
I have changed my User Model to implement INotifyPropertyChanged, and I have also created a set of private variables to store the "original values" and some logic to check for "IsDirty"
using System.ComponentModel;
namespace Test.Model
{
public class User : INotifyPropertyChanged
{
//Private variables
private string _username;
private string _surname;
private string _firstname;
//Private - original holders
private string _username_Orig;
private string _surname_Orig;
private string _firstname_Orig;
private bool _isDirty;
//Properties
public string UserName
{
get
{
return _username;
}
set
{
if (_username_Orig == null)
{
_username_Orig = value;
}
_username = value;
SetDirty();
}
}
public string Surname
{
get { return _surname; }
set
{
if (_surname_Orig == null)
{
_surname_Orig = value;
}
_surname = value;
SetDirty();
}
}
public string Firstname
{
get { return _firstname; }
set
{
if (_firstname_Orig == null)
{
_firstname_Orig = value;
}
_firstname = value;
SetDirty();
}
}
public bool IsDirty
{
get
{
return _isDirty;
}
}
public void SetToClean()
{
_username_Orig = _username;
_surname_Orig = _surname;
_firstname_Orig = _firstname;
_isDirty = false;
OnPropertyChanged("IsDirty");
}
private void SetDirty()
{
if (_username == _username_Orig && _surname == _surname_Orig && _firstname == _firstname_Orig)
{
if (_isDirty)
{
_isDirty = false;
OnPropertyChanged("IsDirty");
}
}
else
{
if (!_isDirty)
{
_isDirty = true;
OnPropertyChanged("IsDirty");
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
Then, my ViewModel has changed a bit too....
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Windows.Input;
using Test.Model;
using System.ComponentModel;
namespace Test.ViewModel
{
class UserViewModel : ViewModelBase
{
//Private variables
private ObservableCollection _users;
RelayCommand _userSave;
private User _selectedUser = new User();
//Properties
public ObservableCollection User
{
get
{
if (_users == null)
{
_users = new ObservableCollection();
_users.CollectionChanged += (s, e) =>
{
if (e.Action == NotifyCollectionChangedAction.Add)
{
// handle property changing
foreach (User item in e.NewItems)
{
((INotifyPropertyChanged)item).PropertyChanged += (s1, e1) =>
{
OnPropertyChanged("EnableListBox");
};
}
}
};
//Populate with users
_users.Add(new User {UserName = "Bob", Firstname="Bob", Surname="Smith"});
_users.Add(new User {UserName = "Smob", Firstname="John", Surname="Davy"});
}
return _users;
}
}
public User SelectedUser
{
get { return _selectedUser; }
set { _selectedUser = value; }
}
public bool EnableListBox
{
get { return !_selectedUser.IsDirty; }
}
//Commands
public ICommand UserSave
{
get
{
if (_userSave == null)
{
_userSave = new RelayCommand(param => this.UserSaveExecute(), param => this.UserSaveCanExecute);
}
return _userSave;
}
}
void UserSaveExecute()
{
//Here I will call my DataAccess to actually save the data
//Save code...
_selectedUser.SetToClean();
OnPropertyChanged("EnableListBox");
}
bool UserSaveCanExecute
{
get
{
return _selectedUser.IsDirty;
}
}
//constructor
public UserViewModel()
{
}
}
Finally, the XAML
I changed the bindings on the Username, Surname & Firstname to include UpdateSourceTrigger=PropertyChanged
And then I bound the listbox's SelectedItem and IsEnabled
As I said in the beginning - it may not be the best solution, but it seems to work...