I\'m trying to play a wav sound that stored in byte array called bytes. I know that I should convert the byte array to wav file and save it in my local drive then called the sav
You can use something like File.WriteAllBytes(path, data)
or...
...Alternatively if you don't want to write the file you could convert the byte array to a stream and then play that...
var bytes = File.ReadAllBytes(@"C:\WINDOWS\Media\ding.wav"); // as sample
using (Stream s = new MemoryStream(bytes))
{
// http://msdn.microsoft.com/en-us/library/ms143770%28v=VS.100%29.aspx
System.Media.SoundPlayer myPlayer = new System.Media.SoundPlayer(s);
myPlayer.Play();
}
PK :-)