How do you run your unit tests? Compiler flags? Static libraries?

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情书的邮戳
情书的邮戳 2021-02-04 06:20

I\'m just getting started with TDD and am curious as to what approaches others take to run their tests. For reference, I am using the google testing framework, but I believe the

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  •  难免孤独
    2021-02-04 07:05

    I tend to favour static libs over dlls so most of my C++ code ends up in static libs anyway and, as you've found, they're as easy to test as dlls.

    For code that builds into an exe I either have a separate test project which simply includes the source files that are under test and that are usually built into the exe OR I build a new static lib that contains most of the exe and test that in the same way that I test all of my other static libs. I find that I usually take the 'most code in a library' approach with new projects and the 'pull the source files from the exe project into the test project' approach when I'm retro fitting tests to existing applications.

    I don't like your options 2 and 3 at all. Managing the build configurations for 2 is probably harder than having a separate test project that simply pulls in the sources it needs and including all of the tests into the exe as you suggest in 3 is just wrong ;)

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