I am using Xcode 3.2 on 10.6, with the shipped version of gcov and default GCC compiler (both version 4.2.1). I have created a dependent Cocoa unit test bundle which is injected
I have been trying to get the Code coverage working for iPhone simulator and always get a 0% coverage. Below are the configuration details and the steps that I have tried.
Configuration
Xcode 3.2.5/iOS 4.1 and iOS 4.2/Mac 10.6/GCC 4.2 Application UICatalog
References
http://www.cubiclemuses.com/cm/articles/2009/05/14/coverstory-on-the-iphone/
http://developer.apple.com/library/mac/#qa/qa2007/qa1514.html
Steps
Result
I have the .gcda files generated but the coverage always show 0%.
Settings tried
Set environment variables:
const char *prefix = "GCOV_PREFIX";
const char *prefixValue = [[NSHomeDirectory() stringByAppendingPathComponent:@"Documents"] cStringUsingEncoding:NSASCIIStringEncoding]; // This gets the filepath to the app's Documents directory
const char *prefixStrip = "GCOV_PREFIX_STRIP";
const char *prefixStripValue = "1";
setenv(prefix, prefixValue, 1); // This sets an environment variable which tells gcov where to put the .gcda files.
setenv(prefixStrip, prefixStripValue, 1); // This tells gcov to strip the default prefix, and use the filepath that we just declared.)