Currently making up a browser based game in phaser and trying to add it into the container div
tag I\'ve created however phaser seems to be pushing itself to below
Using the examples found on the phaser github (https://github.com/photonstorm/phaser)
in the Html:
on the .js
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
The fourth parameter on Phaser.Game() is the id of the DOM element in which you would like to insert the element that Phaser creates.