I\'ve come across this code, which incidentally my profiler reports as a bottleneck:
#include
unsigned long a, b;
// Calculate values for a and
I don't know whether you'd regard it as making sense, but abs()
applied to an unsigned value can certainly return a value other than the one passed in. That's because abs()
takes an int
argument and returns an int
value.
For example:
#include
#include
int main(void)
{
unsigned u1 = 0x98765432;
printf("u1 = 0x%.8X; abs(u1) = 0x%.8X\n", u1, abs(u1));
unsigned long u2 = 0x9876543201234567UL;
printf("u2 = 0x%.16lX; abs(u2) = 0x%.16lX\n", u2, labs(u2));
return 0;
}
When compiled as C or C++ (using GCC 4.9.1 on Mac OS X 10.10.1 Yosemite), it produces:
u1 = 0x98765432; abs(u1) = 0x6789ABCE
u2 = 0x9876543201234567; abs(u2) = 0x6789ABCDFEDCBA99
If the high bit of the unsigned value is set, then the result of abs()
is not the value that was passed to the function.
The subtraction is merely a distraction; if the result has the most significant bit set, the value returned from abs()
will be different from the value passed to it.
When you compile this code with C++ headers, instead of the C headers shown in the question, then it fails to compile with ambiguous call errors:
#include
#include
using namespace std;
int main(void)
{
unsigned u1 = 0x98765432;
cout << "u1 = 0x" << hex << u1 << "; abs(u1) = 0x" << hex << abs(u1) << "\n";
unsigned long u2 = 0x9876543201234567UL;
cout << "u2 = 0x" << hex << u2 << "; abs(u2) = 0x" << hex << abs(u2) << "\n";
return 0;
}
Compilation errors:
absuns2.cpp: In function ‘int main()’:
absuns2.cpp:8:72: error: call of overloaded ‘abs(unsigned int&)’ is ambiguous
cout << "u1 = 0x" << hex << u1 << "; abs(u1) = 0x" << hex << abs(u1) << "\n";
^
absuns2.cpp:8:72: note: candidates are:
In file included from /usr/gcc/v4.9.1/include/c++/4.9.1/cstdlib:72:0,
from absuns2.cpp:1:
/usr/include/stdlib.h:129:6: note: int abs(int)
int abs(int) __pure2;
^
In file included from absuns2.cpp:1:0:
/usr/gcc/v4.9.1/include/c++/4.9.1/cstdlib:174:3: note: long long int std::abs(long long int)
abs(long long __x) { return __builtin_llabs (__x); }
^
/usr/gcc/v4.9.1/include/c++/4.9.1/cstdlib:166:3: note: long int std::abs(long int)
abs(long __i) { return __builtin_labs(__i); }
^
absuns2.cpp:10:72: error: call of overloaded ‘abs(long unsigned int&)’ is ambiguous
cout << "u2 = 0x" << hex << u2 << "; abs(u2) = 0x" << hex << abs(u2) << "\n";
^
absuns2.cpp:10:72: note: candidates are:
In file included from /usr/gcc/v4.9.1/include/c++/4.9.1/cstdlib:72:0,
from absuns2.cpp:1:
/usr/include/stdlib.h:129:6: note: int abs(int)
int abs(int) __pure2;
^
In file included from absuns2.cpp:1:0:
/usr/gcc/v4.9.1/include/c++/4.9.1/cstdlib:174:3: note: long long int std::abs(long long int)
abs(long long __x) { return __builtin_llabs (__x); }
^
/usr/gcc/v4.9.1/include/c++/4.9.1/cstdlib:166:3: note: long int std::abs(long int)
abs(long __i) { return __builtin_labs(__i); }
^
So, the code in the question only compiles when only the C-style headers are used; it doesn't compile when the C++ headers are used. If you add
as well as
, there's an additional overload available to make the calls more ambiguous.
You can make the code compile if you add (in)appropriate casts to the calls to abs()
, and the absolute value of a signed quantity can be different from the original signed quantity, which is hardly surprising news:
#include
#include
using namespace std;
int main(void)
{
unsigned u1 = 0x98765432;
cout << "u1 = 0x" << hex << u1 << "; abs(u1) = 0x" << hex << abs(static_cast(u1)) << "\n";
unsigned long u2 = 0x9876543201234567UL;
cout << "u2 = 0x" << hex << u2 << "; abs(u2) = 0x" << hex << abs(static_cast(u2)) << "\n";
return 0;
}
Output:
u1 = 0x98765432; abs(u1) = 0x6789abce
u2 = 0x9876543201234567; abs(u2) = 0x6789abcdfedcba99
Moral: Don't use the C headers for which there are C++ equivalents in C++ code; use the C++ headers instead.