I want to be able to reorder tableview cells using a longPress gesture (not with the standard reorder controls). After the longPress is recognized I want the tableView to essent
Swift 3 and no third party solutions
First, add these two variables to your class:
var dragInitialIndexPath: IndexPath?
var dragCellSnapshot: UIView?
Then add UILongPressGestureRecognizer
to your tableView
:
let longPress = UILongPressGestureRecognizer(target: self, action: #selector(onLongPressGesture(sender:)))
longPress.minimumPressDuration = 0.2 // optional
tableView.addGestureRecognizer(longPress)
Handle UILongPressGestureRecognizer
:
// MARK: cell reorder / long press
func onLongPressGesture(sender: UILongPressGestureRecognizer) {
let locationInView = sender.location(in: tableView)
let indexPath = tableView.indexPathForRow(at: locationInView)
if sender.state == .began {
if indexPath != nil {
dragInitialIndexPath = indexPath
let cell = tableView.cellForRow(at: indexPath!)
dragCellSnapshot = snapshotOfCell(inputView: cell!)
var center = cell?.center
dragCellSnapshot?.center = center!
dragCellSnapshot?.alpha = 0.0
tableView.addSubview(dragCellSnapshot!)
UIView.animate(withDuration: 0.25, animations: { () -> Void in
center?.y = locationInView.y
self.dragCellSnapshot?.center = center!
self.dragCellSnapshot?.transform = (self.dragCellSnapshot?.transform.scaledBy(x: 1.05, y: 1.05))!
self.dragCellSnapshot?.alpha = 0.99
cell?.alpha = 0.0
}, completion: { (finished) -> Void in
if finished {
cell?.isHidden = true
}
})
}
} else if sender.state == .changed && dragInitialIndexPath != nil {
var center = dragCellSnapshot?.center
center?.y = locationInView.y
dragCellSnapshot?.center = center!
// to lock dragging to same section add: "&& indexPath?.section == dragInitialIndexPath?.section" to the if below
if indexPath != nil && indexPath != dragInitialIndexPath {
// update your data model
let dataToMove = data[dragInitialIndexPath!.row]
data.remove(at: dragInitialIndexPath!.row)
data.insert(dataToMove, at: indexPath!.row)
tableView.moveRow(at: dragInitialIndexPath!, to: indexPath!)
dragInitialIndexPath = indexPath
}
} else if sender.state == .ended && dragInitialIndexPath != nil {
let cell = tableView.cellForRow(at: dragInitialIndexPath!)
cell?.isHidden = false
cell?.alpha = 0.0
UIView.animate(withDuration: 0.25, animations: { () -> Void in
self.dragCellSnapshot?.center = (cell?.center)!
self.dragCellSnapshot?.transform = CGAffineTransform.identity
self.dragCellSnapshot?.alpha = 0.0
cell?.alpha = 1.0
}, completion: { (finished) -> Void in
if finished {
self.dragInitialIndexPath = nil
self.dragCellSnapshot?.removeFromSuperview()
self.dragCellSnapshot = nil
}
})
}
}
func snapshotOfCell(inputView: UIView) -> UIView {
UIGraphicsBeginImageContextWithOptions(inputView.bounds.size, false, 0.0)
inputView.layer.render(in: UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
let cellSnapshot = UIImageView(image: image)
cellSnapshot.layer.masksToBounds = false
cellSnapshot.layer.cornerRadius = 0.0
cellSnapshot.layer.shadowOffset = CGSize(width: -5.0, height: 0.0)
cellSnapshot.layer.shadowRadius = 5.0
cellSnapshot.layer.shadowOpacity = 0.4
return cellSnapshot
}