I have a class that makes use of temporary files (Path.GetTempFileName()
) while it is active. I want to make sure these files do not remain on the user\'s hard driv
A nice way is suggested by David M. Kean on the MSDN entry on Path.GetTempFileName. He creates a wrapper class implementing IDisposable
that will automatically remove the file:
public class TemporaryFile : IDisposable
{
private bool _isDisposed;
public bool Keep { get; set; }
public string Path { get; private set; }
public TemporaryFile() : this(false)
{
}
public TemporaryFile(bool shortLived)
{
this.Path = CreateTemporaryFile(shortLived);
}
~TemporaryFile()
{
Dispose(false);
}
public void Dispose()
{
Dispose(false);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!_isDisposed)
{
_isDisposed = true;
if (!this.Keep)
{
TryDelete();
}
}
}
private void TryDelete()
{
try
{
File.Delete(this.Path);
}
catch (IOException)
{
}
catch (UnauthorizedAccessException)
{
}
}
public static string CreateTemporaryFile(bool shortLived)
{
string temporaryFile = System.IO.Path.GetTempFileName();
if (shortLived)
{
// Set the temporary attribute, meaning the file will live
// in memory and will not be written to disk
//
File.SetAttributes(temporaryFile,
File.GetAttributes(temporaryFile) | FileAttributes.Temporary);
}
return temporaryFile;
}
}
Using the new class is easy, just type the following:
using (TemporaryFile temporaryFile = new TemporaryFile())
{
// Use temporary file
}
If you decide, after constructing a TemporaryFile, that you want to prevent it from being deleted, simply set the TemporaryFile.Keep property to true:
using (TemporaryFile temporaryFile = new TemporaryFile())
{
temporaryFile.Keep = true;
}